04th Aug2017

‘Tekken #3’ Review

by Dean Fuller

Written by Cavan Scott | Art by Andie Tong | Published by Titan Comics


Last issue was an improvement on the first, which I thought didn’t deliver as much as it could have done, both story and character wise. These are characters that are not well developed beyond some archetypal qualities given them by the game, so the writer of this book has to imprint some personality and humour, some human qualities to make us relate to them at least a little. The whole family connection thing with Jin Kazama, Kazuya, and Heihachi Mishima, plus the corporate fighting, plus the assorted fighters lined up on both sides, add up to a pretty complicated starting point. We do get lots of ass-kicking though, so there’s always that to simplify things.

Last issue saw Jin and his team fight off the assault on them by Kazuya and his team, but then had to flee to survive. They make their way to Usiyi Island, where the artifact is that Jin is searching for, hidden away in the Zaibatsu archive. Jin of course is essentially powerless as if he uses his powers he lets the demon inside loose, and that’s not good for anyone. That’s not good, especially when the group are attacked by an army of Alisa bots. In the vein of give the readers what they want we start with a 12 page battle between the team and the Alisa bots, lots of huffing and puffing, kicking and punching. They win of course, right up to the point the poison gas is released. Oops.

One quick escape later, Jin tries to backdoor the computer system to see where Artifact 333 is being held. Unknown to him, this flags up directly to his father Kazuya at G Corporation, and to his grandfather Heihachi at Mishima Zaibatsu, who actually allows his grandson access to the system without him knowing. Not for any good reason you understand, just so Heihachi can prepare the trap he has ready. Jin and his team walk right into it of course, but we get to see what Artifact 333 is. Or rather, who it is. It is Angel, a girl who can neutralise the devil gene in Jin. So what’s Heihachi’s endgame? Turns out that he doesn’t like being a mere human, so he is planning to download Angel’s powers and abilities into himself. Right about now in fact.

As with all the issues to date, a very speedy read. That’s not to say a bad one, it’s certainly fun enough, brimming with action and a pretty decent plot if you take time to delve into it. Although a comic based on a fighting game seems a good fit for such a visual medium as comics, the bad side is there is only so many ways of framing multi page fights. Although the characters look like their game namesakes, we get next to no character exploration or insight beyond that of the Jin/ Kazuya/ Heihachi feud. Nina Williams got a little air time this issue with some nice narration, but Paul Phoenix, Ling, Yoshimitsu and Panda are little more than background noise. I do think though Cavan Scott does a good job with the hand he has been dealt.

The art is perfect for the book, in that it channels the look of the game really well. I like it stylistically, though can find it a little loose at times, and Andie Tong does a good job of mixing up his panels and angles, trying to create at least some variety with his many fight scenes. The characters always look like they are moving, there is always a sense of motion, of action, even when delivering some dialogue here and there. I think this is about as good an interpretation of Tekken in comic book form you’ll get, with Cavan Scott and Andie Tong doing good work.

Does that make it a good comic? Not sure. Jury’s still out on that, though the next issue can still sway me.

*** 3/5

Tekken #3 is out now from Titan Comics


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