03rd Apr2023

‘Achroma: The Siege of Draco Temple’ Board Game Review

by George P Thomas

Achroma: The Siege of Draco Temple is a thrilling new card game from Realm Runner Studios that promises to provide a unique and exciting gaming experience for players of all levels. The game is designed for two players, each controlling a powerful faction of warriors and mages who are battling for control of the Draco Temple.

The first thing that strikes you about Achroma is the stunning artwork on the cards. The attention to detail and the vibrant colours used in each card make them stand out and give the game a truly immersive feel. Each card depicts a different character or spell, and the illustrations are so well done that you can almost feel the energy and power emanating from them.

Gameplay in Achroma is easy to learn but challenging to master. The game is divided into rounds, with each player taking turns playing cards from their hand and using them to attack the other player’s forces or to bolster their own defences. The goal of the game is to reduce the other player’s health to zero, which can be achieved by dealing damage with attacks or spells.

One of the things that makes Achroma stand out from other card games is the way it incorporates elements of strategy and tactics into the gameplay. Each card has its own unique attributes and abilities, which can be used to gain an advantage over your opponent. For example, some cards might deal more damage to certain types of enemies, while others might have special effects that can turn the tide of battle in your favour.

Overall, I found Achroma: The Siege of Draco Temple to be a fun and engaging card game that offers a unique blend of strategy, tactics, and resource management for two to six players. The artwork on the cards is beautiful and really adds to the immersive experience of the game, while the gameplay itself is easy to learn but challenging to master. I appreciated the depth and complexity of the game mechanics, which gave me a sense of satisfaction when I was able to pull off a particularly clever move or strategy.

One potential downside to Achroma is that the game can take a bit of time to set up and learn, which may be a turnoff for more casual players. However, I feel that the rewards of playing Achroma far outweigh any potential drawbacks, and I would highly recommend it to anyone looking for a challenging and rewarding card game experience.

Each Achroma: The Siege of Draco Temple set contains 60 beautifully illustrated Achroma cards, split into 2 complete palettes (decks), ready to play out of the box. Each palette contains:

  • 1 Legendary card (with luxury embossed finish)
  • 4 Rare cards (with luxury embossed finish)
  • 9 Uncommon cards
  • 16 Common cards

Each Achroma: The Siege of Draco Temple set contains 2 out of the 6 palettes detailed below. The palette combination is random, but always from different factions:

  • Draco Defenders – Darnacusk
  • Draco Defenders – Tengri
  • Stonewaste Drakes – Vortigen
  • Stonewaste Drakes – Tenebris
  • Arcus Via Denizens – Entombed Elders
  • Arcus Via Denizens – The Lost Fairies

Please note, there are no gameplay rules included in the box. For always-updated gameplay rules and to purchase Achroma: The Siege of Draco Temple, check out the official Achroma website or the free Achroma app.
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A copy of Achroma: The Siege of Draco Temple was supplied by Realm Runner Studios for review
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