04th Mar2021

‘Cobra Kai: The Karate Kid Saga Continues’ Review (Nintendo Switch)

by Phil Wheat

Cobra Kai: The Karate Kid Saga Continues is yet another side-scrolling brawler now available on the Nintendo Switch – which has, in recent years, become something of a home for such games, be they 8-bit retro titles like Fight N Rage or updated franchises like Streets of Rage 4. As such it’s hard not to compare this games to the myriad of titles already available (and most of which – as a huge fan of the genre – I own). Comparisons which, unfortunately, aren’t that favourable… Though at least this game has nostalgia AND a TV show to cash in on right? …Right?

Cobra Kai: The Karate Kid Saga Continues is an beat ’em up adventure inspired by the hit show which sees players take control of 8 playable characters – with the ability to play through TWO storylines filled with unique cutscenes and dialog, from both perspectives: choose to take control of Daniel and his students at Miyagi-Do Karate through a storyline campaign. Or select their rivals, Johnny Lawrence and his disciples at Cobra Kai to play their side of the story… And completing both sides of the games story reveals an ultimate ending!

In terms of game play, Cobra Kai: The Karate Kid Saga Continues is 28 missions set in Los Angeles, in the same Karate Kid universe as the show; featuring the voices of William Zabka, Ralph Macchio and other top-tier cast, along with an exclusive soundtrack from the creators of the Cobra Kai show. Once you choose your Dojo you can seamlessly swap between your favourite characters within, including Miyagi Do’s Daniel, Robby, Sam and Demetri; or Cobra Kai’s Johnny, Miguel, Hawk and Tory – all of which have deep movesets, combos, progression (allowing you master 40 unique skills and upgrade your characters’ stats as you karate your way through enemies), ultimate attacks, and much more!

Unfortunately, despite the games best efforts, Cobra Kai: The Karate Kid Saga Continues is remarkably average. The game feels slow and sluggish and the difficulty level is all over the place – one minute you’ll be pounding your enemies with ease and the next you’ll have to use all your combo power AND possibly lose lives just to get past one guy! The same applies to end of level bosses too – the level will be a breeze but the boss will be a killer… totally hard to beat. Like Megaman hard. Really. Because the rest of the game is so slow I found myself struggling on the end of level bosses, almost as if the sedentary nature of the level itself puts you too much at ease – with no challenge the change in difficulty in a boss fight feels more of a struggle than it probably is. They always say balance is key to a good beat ’em-up and nowhere is that more prevalent than in this game!

Graphically Cobra Kai: The Karate Kid Saga Continues is decidedly average too; in fact it looks very much like yet another mobile port on the Switch. It’s not. But the graphics are basic enough to be on a mobile release – though these graphics are so “basic” I’ve actually seen iOS game that look better!

So who’s going to enjoy this game then? As someone who LOVES the Netflix series I stuck with the game just to see the story pan out (and because I had to review it) so I’m guessing Cobra Kai: The Karate Kid Saga Continues is rightly for hardcore fans of the show, who’ll forgive the games faults just to see – as I did – how the stories go… Everyone else might want to give this one a wide berth.

Cobra Kai: The Karate Kid Saga Continues is available on the Nintendo Switch now.


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