04th Dec2016

PQube announce ‘Hunger Dungeon’ UK release date

by Phil Wheat

PQube have announced that their latest game, Hunger Dungeon – a round-based MOBA – will be releasing on Steam on December 6th. Hunger Dungeon is a round-based Multiplayer Online Battle Arena game for up to 6 players at a time. Enter a cutthroat free-for-all arena with more than 10 heroes to choose from such as […]

02nd Dec2016

‘Maize’ Review (PC)

by Paul Metcalf

Corn fields are creepy, Stephen King taught us that. When you start playing a game though and see some of the corn seemingly taking a stroll through the rows, then it wouldn’t be long before you see death fast approaching. With Maize, which has released on PC though, death is the last thing you’ll be […]

29th Nov2016

‘Super Dungeon Bros’ Review (PS4)

by Paul Metcalf

Straight from the outset the game shines with character, with the ‘Bros’ being challenged to take on the dungeon and you are even asked to ‘Press X to Rock’. After this though, the character is somewhat diminished as the procedural maps of the dungeon crawler load in and you prepare to battle. The fun soundtrack […]

14th Nov2016

‘Sword Art Online: Hollow Realization’ Review (PS4)

by Paul Metcalf

When choosing games to play, the JRPG can be an odd one. They have a certain style to them that is easy to love, yet are unashamedly eccentric in nature. That being said, I find I don’t have the time to invest in them. When I had the chance to dive back into the genre […]

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14th Nov2016

PQube to release JRPG ‘Akiba’s Beat’ across Europe

by Phil Wheat

PQube have announced that Akiba’s Beat, the new action RPG from Japanese developer Acquire, will be coming to Europe in Q1 2017 for PlayStation 4 and PlayStation Vita. Set in a hyper-stylised recreation of Akihabara, Akiba’s Beat plunges you into the heart of the mecca of Otaku culture, but all is not as it seems! […]

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10th Nov2016

‘Call of Duty: Infinite Warfare’ Review (PS4)

by Paul Metcalf

It is fair to say that Activision haven’t handled the release of Call of Duty: Infinite Warfare well. The release of the game in such a restricted way created bad press, and an unpopularity around the release. The question is though, is Call of Duty: Infinite Warfare actually any good? There are certain rules I make for myself […]

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19th Oct2016

‘Syndrome’ Review (PC)

by Paul Metcalf

Halloween is just around the corner and gamers are looking for a few scares. With this in mind, it would seem that Syndrome is a game that has appeared at just the right time. Trapped in a space ship that appears to be infested with monsters, does it have what it takes to be scary? […]

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17th Oct2016

‘Mantis Burn Racing’ Review (PS4)

by Paul Metcalf

When I first heard about Mantis Burn Racing and saw it was a top-down racer my thoughts went back to the old racers that had a fixed camera, and how much I disliked that style. Thankfully while that is one camera option for this game, it turned out I was going to be pleasantly surprised. […]

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16th Oct2016

‘Manual Samuel’ Review (PS4)

by Paul Metcalf

We tend to take for granted many of the things our bodies do automatically for us. It knows when to blink, when to take a breath, it is designed to survive. Imagine how fun it would be to have to control these things manually? That is the idea behind Manual Samuel. Sam (Samuel) is a […]

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10th Oct2016

‘The Tale of Doris and the Dragon: Episode 1′ Review (PC)

by Paul Metcalf

If you are a fan of adventure games, you’ll no doubt know the history of point-and click-adventures. Now we have the Telltale Games variety that get all the attention, but what of the traditional old school games style? Turns out that they giving up the fight just yet, as The Tale of Doris and the […]

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06th Oct2016

‘Virginia’ Review (PS4)

by Paul Metcalf

If a game is described as being like Twin Peaks and True Detective, it is going to catch my interest. Playing Virginia, the interesting thing is, not only is the story inspired by Twin Peaks style shows, but the game plays like a television show too. Experiencing the game through the eyes of FBI agent […]

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06th Oct2016

‘Clustertruck’ Review (PC)

by Paul Metcalf

Games let us do things that we’d never dream of in real life. One of the fun things is parkour. The ability to jump from building to building or find an impossible jump and succeed with the landing is something we can do in gaming worlds without any real danger. This is what makes Clustertruck […]

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08th Jun2016

‘Party Hard’ Review (PS4)

by Paul Metcalf

The life of a serial killer can be a hard one, especially if you are caught too soon. Party Hard is now on the PlayStation 4 and gives you the chance to stealthily kill off partying neighbours just looking for a good time. Are we getting sick of these “retro” looking games about mass murder, […]

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28th May2016

First 2 images from ‘Call of Cthulhu’ video game

by Phil Wheat

The first two images from Call of Cthulhu, the official video game adaptation of Chaosium’s pen & paper RPG of the same name, have been unveiled this week. The images feature Darkwater Island,a disturbing place that players will have to explore during their investigation while Cthulhu, the Great Dreamer, prepares its awakening. In Call of […]

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24th Apr2016

‘Stories: The Path of Destinies’ Review (PS4)

by Paul Metcalf

While so many people were obsessed with not dying in Dark Souls 3, another release appeared in the PlayStation Store that promised furry creatures and plenty of sword fighting. Stories: The Path of Destinies is something a little different though, and at £8.99 a must buy game. At the start of the game we are […]

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02nd Apr2016

First Impressions: ‘Doom’ Closed Beta (PS4)

by Paul Metcalf

I’m probably showing my age when I remember the hype around the original Doom. While Wolfenstein 3D was the first-person shooter that made an impression, it was Doom that really made the genre explode – by not only throwing the blood around in a glorious explosion of brutality but brought multiplayer gaming into the mix […]

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21st Mar2016

‘The Division’ Review (PS4)

by Paul Metcalf

The Division is turning into an interesting beast, especially for solo players like me. There are so many articles that say it is not designed for single-players alone and that at level 30 it will hit you hard, but at level 26 I’m holding up hope that I can survive it. Why am I sticking […]

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04th Mar2016

‘Superhot’ Review (PC)

by Paul Metcalf

When it comes to first person shooting games innovation isn’t really something you expect. The idea is you point a gun at people and you shoot, what else can you do? Superhot is the answer that you may not expect. Prepare to show Keanu Reeves how to really manipulate The Matrix… There is a campaign […]

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04th Feb2016

‘LEGO Marvel’s Avengers’ Review (PS4)

by Paul Metcalf

When it comes to LEGO games they are pretty reliable. They have that humour that we can expect, they understand the audience they are catering for and they know how to treat the licenses they are entrusted with well… Which is exactly what they have done with LEGO Marvel’s Avengers. While we’ve seen Marvel characters […]

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29th Jan2016

‘Sebastien Loeb Rally Evo’ Review (PS4)

by Phil Wheat

I have a storied history with racing games. Back in the days of the NES and Commodore 64 I loved nothing more than playing Outrun and Rad Racer – you know the types of racing games I mean, the arcade-style racers where you could put pedal to the metal and drift round tracks at speed. […]

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07th Jan2016

New trailer for ‘Assassin’s Creed Chronicles: India’

by Kat Wheat

The second entry in the Assassin’s Creed Chronicles saga takes place in India, 1841, where tensions between the Sikh Empire and the East India Company are escalating quickly. With the release of Assassin’s Creed Chronicles: India just around the corner, check out the latest trailer for the game: The year is 1841, and tensions between […]

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29th Nov2015

‘Mordheim: City of the Damned’ Review (PC)

by Paul Metcalf

Mordheim: City of the Damned is the type of game I tend to not be good at. While playing it tends to punish me for being too impulsive, and I’ve not got the patience to handle the resources that I need to control. When it plays so well though, it’s also a game that keeps […]

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