18th Dec2014

‘Metrocide’ Review (PC)

by Paul Metcalf

Some games are created to punish the gamer, they often require patience and just a little luck but can still be the most annoying experiences put into game form. These games, such as Dark Souls, are sometimes lauded as some of the best games ever made, but to gamers who don’t have the patience to […]

14th Dec2014

‘Juju’ Review (PC)

by Paul Metcalf

Platform games can be simple and are an easy way to ease children into the world of gaming.  Giving the character the ability to jump and dispose of their opponents by landing on their heads is a simple gaming dynamic that all gamers seem to easily pick up, is seems everybody has played Mario in […]

10th Dec2014

‘Far Cry 4′ Review (Xbox 360)

by Phil Wheat

It’s safe to say my history with the Far Cry franchise is a little… spotty. As a PC gamer back in the early 2000′s I loved the original Far Cry game. It came at a time when I was heavily into first-person shooters and, for me, the PC was and still is, the best way […]

08th Dec2014

‘Basketball Pro Management 2015′ Review (PC)

by Paul Metcalf

I don’t often play management games, if anything I prefer to play games I can jump in and out of fast (often rage quitting when I die too often).  Management games need time and patience and a certain attention to detail, which I find I don’t often have.  When I do find the time though […]

04th Dec2014

‘The Crew’ Review – Initial Thoughts (PC)

by Paul Metcalf

The Crew is out and people from all over the world are filling up the roads and forming their little groups, trying to make their impact in the world of racing “MMO”.  I’m more of a solo gamer though, a loner who would rather enjoy the game at my own pace, so why would I bother […]

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03rd Dec2014

‘Game of Thrones: Iron From Ice’ Review (PC)

by Paul Metcalf

Coming so closely after the first episode of Tales of the Borderlands (which I loved), Telltale Games had a lot to prove with Game of Thrones: Iron From Ice.  With the source material being so popular and good, and the use of some of the actors from the show this wasn’t something that was impossible.  With the trailer […]

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27th Nov2014

‘Space Hulk: Ascension Edition’ Review (PC)

by Paul Metcalf

I’ve never really managed to play Space Hulk games, but I do know of them. I remember seeing the Games Workshop board games and liking the art work, even considered playing some of the games but I never got round to it. On the PC and consoles though, there are easier options to take a […]

26th Nov2014

‘Tales of the Borderlands: Episode 1 – Zer0 Sum’ Review (PC)

by Paul Metcalf

I guess it depends on how much of a fan of Borderlands you are as to which Telltale Games release you were most looking forward to the most, Tale of the Borderlands or The Game of Thrones but it is Borderlands that has won out and scored the first release with Tale of the Borderlands: Episode […]

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25th Nov2014

‘Toybox Turbos’ Review (Xbox 360)

by Phil Wheat

Remember the heyday of Micro Machines? Those tiny little diecast cars that kids, at least of my generation, went crazy for… Well if you’re old enough to remember the toys, then you’re surely old enough to remember the video games! Spanning multiple consoles, including (but not limited to) the Sega Megadrive, Commodore Amiga and the […]

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21st Nov2014

‘Borderlands: The Pre-Sequel’ Review (PC)

by Paul Metcalf

I’m a big Borderlands fan, I’ve played the first two games way too much and I love them.  Tales of the Borderlands is just around the corner and I’ve finally made the leap and played Borderlands: The Pre-Sequel.  With 2K Australia taking over development of the game though, I was worried that there would be […]

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18th Nov2014

‘Never Alone [Kisima Innitchuna]‘ Review (PC)

by Paul Metcalf

Platform games have been around for almost as long as we’ve played computer games.  To try and keep them interesting through the years they have been adapted to be more puzzle based, been based around memorable characters and tested gamers to their limits.  Some though look to the narrative quality of the game to add […]

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15th Nov2014

‘This War of Mine’ Review (PC)

by Paul Metcalf

War is something we see on television and in films, some of us even play it in games like Call of Duty, but we do so for entertainment.  We understand that there are wars out there and people get killed, but most of us are lucky and don’t have to face that.  This War of Mine […]

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13th Nov2014

‘Randal’s Monday’ Review (PC)

by Paul Metcalf

If there is one thing that geeks like it’s a reference to their favourite game, television show or film.  Randal’s Monday is a new Point & Click adventure game that is full of them, everywhere you look you will see an Easter egg trying to get your attention.  Taking an old fashioned style to the […]

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28th Oct2014

‘Lords of the Fallen’ Review (PC)

by Paul Metcalf

Some will call Lords of the Fallen a Dark Souls rip-off and others will argue against that comparison. The truth is it fits somewhere in between. Lords of the Fallen borrows a lot from Dark Souls but tries to offer something different, giving a more linear experience and in some ways giving more fun for those […]

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25th Oct2014

‘MX vs. ATV: Supercross’ Review (Xbox 360)

by Phil Wheat

As a gamer there are genres that I don’t play as often as others, RPGs being one and racing games the other. When it comes to the latter I tend to find racers that I love and stick with those – games such as Outrun and its sequel, Burnout Paradise, and Split Second (which is […]

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09th Oct2014

‘Styx: Master of Shadows’ Review (PC)

by Paul Metcalf

I’m not a fan of stealth in games, my style is more to find the shortest route and blast my way through or stay at a distance and use sniping skills to take out my enemies. This is probably why it seems weird for me to review Styx: Master of Shadows, one of the most […]

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01st Oct2014

‘The Vanishing of Ethan Carter’ Review (PC)

by Paul Metcalf

Adventure games tend to have a set narrative, they like to guide you by the hand and lead you through the scenes to make sure you are doing things right and not deviating from the set path.  This has worked ever since the origins of computer games, right back to text-based adventures so why change […]

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28th Aug2014

Review: The Walking Dead – Season 2 Episode 5 (Xbox 360)

by Paul Metcalf

Season two of The Walking Dead is over and finally the story comes to a close providing us with an understanding of exactly what we were heading towards.  With a season full of hard choices and the feeling that every move made was a mistake the real message in No Going Back is that this is about […]

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01st Aug2014

Review: The Walking Dead – Season 2 Episode 4 (Xbox 360)

by Paul Metcalf

I should hate Telltale Games, especially with The Walking Dead Season 2. Now onto the fourth episode, Amid the Ruins we escape from the chaos at the end of the last episode and while in the past the game has been about the dangers faced from outside the group itself, Amid the Ruins pulls focus right back to internal […]

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10th Jul2014

‘The Wolf Among Us Chapter 5: Cry Wolf’ Review (Xbox 360)

by Paul Metcalf

The Wolf Among Us has simmered, waiting to boil over through the first four episodes…like the wolf trying to break out of Bigby’s skin.  We’ve seen some action from him as he fights for the truth behind the Fable deaths, but only really seen the Wolf come out once and even then it didn’t have full […]

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05th Jul2014

‘Blockstorm’ – Hands On Preview (PC)

by Paul Metcalf

Early Access on Steam is something that has really opened up innovation in consumer feedback.  As the games sold using this system are still in development, this means that feedback provided can be used to update the game based on what the gamers hope to get in the final product.  This then in theory leads […]

03rd Jul2014

‘The Escapists’ – Hands On Preview (PC)

by Paul Metcalf

Prison is hell, if you are not being beaten up by the other inmates you are being bullied by the guards to follow their orders. What do you do to survive? You learn to fit in, learn the schedules of the guards, form a team and make your escape! That’s not what you really do […]

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