27th Jul2015

‘Poly Bridge’ Early Access Review (PC)

by Paul Metcalf

Building a bridge should be easy; it should be just creating a road that goes from point A to B over a unpassable area. Play Poly Bridge though and you’ll find that there is a lot standing in the way of holding a bridge up in the air, and physics suck. Poly Bridge tends to […]

23rd Jul2015

‘Skyhill’ Preview (PC)

by Paul Metcalf

If the apocalypse strikes and the monsters have taken over would the penthouse in a hotel be the best place to find yourself? Skyhill is a game that starts you off trapped in the luxury apartment, with the aim to not only survive but make it the bottom floor, or that is what I’ve been […]

23rd Jul2015

‘Game of Thrones: Episode Five – A Nest of Vipers’ Review (PC)

by Paul Metcalf

While the illusion of choice is somewhat waning now in Telltale Games, Game of Thrones: Episode Five – A Nest of Vipers proves that they can still tell a good story and kick you in the gut. More importantly, they can create a game that can stand tall in the world of Game of Thrones. Especially […]

18th Jul2015

‘LEGO Jurassic World’ Review (PS4)

by Phil Wheat

By now everyone knows what they are getting from a LEGO video game… LEGO Jurassic World sees TT Games recreate the epic storylines of Jurassic Park, The Lost World: Jurassic Park and Jurassic Park III, as well as the blockbusting Jurassic World; in the first video game where players are be able to relive and […]

27th Jun2015

‘Tales of the Borderlands: Episode 3 – Catch a Ride’ Review (PC)

by Paul Metcalf

Telltale Games have reached a level with me where I enjoy the story, but the choices don’t have that much risk to them, if anything I’ve become cavalier with them. This isn’t a bad thing but there is a level of familiarity that tends to disconnect me from any danger and emotion. That was until […]

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19th Jun2015

E3 2015: FIFA Mobile – Hands On

by Guest

Written by Abid Gangat As I trundled up the steps to where EA were meeting with various press and media, I found myself being introduced to Alex Grimbley by one of the EA team. Alex suggested I try FIFA on mobile to see what the company have done to make one of their most successful […]

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12th Jun2015

‘LEGO Worlds’ Review (PC)

by Paul Metcalf

LEGO seems to be something that is universally loved, unless we stand on a piece of it then we end up swearing at it of course!  When Minecraft was created we were given a huge world created by blocks, and you could either try to fight for survival or just be creative and build whatever you want.  […]

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04th Jun2015

‘The Witcher 3: Wild Hunt’ Review (PC)

by Paul Metcalf

When games suffer long delays the worry tends to set in.  The Witcher 3: Wild Hunt was arguably one of the biggest releases for the so-called next generation of gaming, but with the release date constantly changing the question seemed to change from how good it would be, to what would we finally get in […]

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02nd Jun2015

‘The Escapists’ Review (PS4)

by Paul Metcalf

Prison is hell, if you are not being beaten up by the other inmates you are being bullied by the guards to follow their orders. What do you do to survive? You learn to fit in, learn the schedules of the guards, form a team and make your escape! That’s not what you really do […]

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28th May2015

‘Game of Thrones: Episode Four – Sons of Winter’ Review (PC)

by Paul Metcalf

With the release of Telltale’s Game of Thrones: Episode 4 – Sons of Winter we seem to finally be on course to get episodes released at a pace that won’t kill the flow of the story.  Events on the television show may be causing fans to discuss just how dark it can get before it […]

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22nd May2015

‘Life is Strange – Episode 3: Chaos Theory’ Review (PC)

by Paul Metcalf

If you’ve played the first two episodes of Life is Strange you’ll already know that it wears its geek crown proudly, to hipster levels of whimsy.  Now that the third episode Chaos Theory has been released we have hit the episode where the game has revealed its ace card and truly become something special, to […]

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19th May2015

‘Schrodinger’s Cat & the Raiders of the Lost Quark’ Review (Xbox One)

by Phil Wheat

Cooked up by the team behind the point and click trilogy Hector: Badge of Carnage and featuring the voice talent of the brilliant A.J. LoCascio (known for his role as Marty McFly in Telltale Games’ Back to the Future), Schrödinger’s Cat and the Raiders of the Lost Quark is set in The Particle Zoo, where […]

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14th May2015

‘Allstar Heroes’ Review (iOS)

by Phil Wheat

Allstar Games, the newly launched UK-focused arm of the successful Asian mobile publisher, have made a solid debut in the west with Allstar Heroes – a brand new mobile title for iOS and Android devices, which brings the complete MOBA experience to mobile devices, smashing together the strategy synonymous with the genre with the fast, […]

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12th May2015

‘Project Root’ Review (PS4)

by Phil Wheat

Project Root is a shoot ‘em up style game from independent game developer OPQAM and indie games partner Reverb Triple XP, which tasks players with taking out numerous targets, both on the ground and in the air, while simultaneously dodging an insane amount of on-screen enemy projectiles. Think Japanese bullet-hell shooter meets Desert (or Jungle) […]

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10th May2015

’3D Realms Anthology’ Review (PC)

by Paul Metcalf

There is a breed of gamer, they are getting on a bit now but they still remember the hell of PC gaming in the nineties.  This was when numbers like 2086, 286, 386 and 486 actually meant something other than being bad lines in Hackers and multi-core computing was not something even considered in the […]

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07th May2015

‘Nightbanes’ Review (PC)

by Paul Metcalf

There is no denying the fact that digital collectable card games are popular. In many ways this makes them perfect for the free-to-play model where money can be grabbed back from the player when they are hooked and need the better decks to aid them in battle. This may sound cynical but by now we […]

07th May2015

‘Project CARS’ Review (PC)

by Paul Metcalf

Project CARS is finally here and after all the delays the final release version is available and I’ve been lucky enough to play it over the last week and get a feel for the game.  With lots of promises made and more importantly a lot of driving hours to put in, can Project CARS live up […]

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07th May2015

‘Tower of Guns’ Review (Xbox One)

by Phil Wheat

Billed as “a relentless celebration of everything you love about old-school first-person shooters”, Tower of Guns is the kind of FPS experience that old school gamers will instantly recognise. From the get-go its obvious that this title takes its inspiration from classic ID software games such as Doom, Quake et al., and it’s all the better […]

24th Apr2015

‘Oddworld: New ‘n’ Tasty’ Review (Xbox One)

by Phil Wheat

It’s fair to say as a gamer I was VERY late to the joys of a Sony-made console. I didn’t own a Playstation until the release of the smaller form-factor PSOne, which coincided with the launch of the PS2. But that didn’t stop me from voraciously collecting and playing a whole heap of original Playstation […]

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22nd Apr2015

‘Bloodsports.TV’ Review (PC)

by Paul Metcalf

I’ll admit that I’m not the most sociable of gamer, I’d rather play solo and concentrate on my own game, building up progress and enjoying things at my own pace.  There are games that push for co-operative play and create addictive chaos to push unsociable people like me into playing with friends.  Bloodsports.TV is one […]

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20th Apr2015

‘Nekro’ Review (PC)

by Paul Metcalf

Early Access games can be a risky purchase, the gamer either has the chance to get a glimpse at an up and coming game, allowing them to give feedback to the developer on what can make it better or what doesn’t work, or it show them a glimpse at something destined to fail, at worst […]

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17th Apr2015

‘LEGO Ninjago: Shadow of Ronin’ Review (Nintendo 3DS)

by Phil Wheat

The latest game in the now long-running LEGO Ninjago franchise, Shadow of Ronin is also apparently the 24th LEGO title in the video game series (can you believe that?). Based on both the building set line and moreso the cartoon it spawned – in particular the characterisation and the humour – LEGO Ninjago: Shadow of […]

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