14th Dec2018

How has eSports become the next big thing?

by James Smith

esports-2018

Following the news in October that the Premier League will launch its very own eSports competition in January 2019, is it now the case that eSports have become the next big societal phenomenon. It is not just the popularity amongst the game’s own players which makes it the next big business, but it is also appealing to typical sports broadcasters, with Sky Sports broadcasting the final of the ePremier League, which will be held in London on the 28th and 29th March.

Registrations are currently open for the competition, where you can choose which club to represent of the 20 teams available. As you would expect, clubs like Manchester United, Arsenal, Manchester City and Liverpool are the most popular choices among FIFA players looking to win the inaugural ePremier League. If you don’t want to miss out on the chance to represent one of the 20 Premier League teams, make sure you have registered by 4th January using the following link: https://e.premierleague.com/

The fact that Sky Sports will be broadcasting the live finals is a massive indicator that eSports have become a serious business to get involved with. Long gone are the days where playing video games was merely for fun, now that you can make money out of it, it’s become a lot more serious.

With the ability to stream your skills on YouTube, Daily Motion and Twitch, the best and most entertaining gamers are able to lure in fans to watch as they take on their fellow players and make some money in the process. Saahil Arora and Peter Dager are two of the wealthiest e-gamers in the world, with both having earned over $2.5 million in 2018.

While the ePremier League will be big business, football is not the only game that people can play online and compete in lucrative competitions. Dota 2, League of Legends and Call of Duty are three of the most lucrative games you can compete in and to become a master of any one of these games will see you challenge the likes of Arora and Dager to become the highest paid e-gamer.

Although eSports is in its relative infancy, it has rapidly grown to become one of the biggest online phenomena in the world. According to reports, it is expected to generate over £1 billion and reach around 600 million people by 2020, not bad considering the 2018 FIFA World Cup was expected to rake in $6.1 billion in revenue.

Of course eSports aren’t for everyone and until it is more well-known, people are likely to steer clear of betting on eSports and stick to traditional sports betting or even simply play slots and casino games on sites like https://games.paddypower.com/

As football clubs likes Manchester City, Paris St-Germain and Ajax opt to ‘sign’ eSports players, the world of online gaming begins to replicate the real world and given the vast sums of money that are floating around in broadcasting rights and transfer fees, then it may just be a sign of things to come in the world of eSports.
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