20th Oct2016

‘Assassin’s Creed #12′ Review

by Dean Fuller

Written by Anthony Del Col, Conor McCreery | Art by Neil Edwards | Published by Titan Comics

ac_12_cover-a

I’ve missed the last 2 or 3 issues of this title, so was looking forward to see if I could just pick it straight back up and continue where I left off. I was pleased to see the same creative team in place, as Del Col, McCreery and Edwards have proved a great team to delve around in the ever expanding Assassin’s Creed universe. I liked this title from the start, it had a great female lead in Charlotte, and picked some interesting timeframes and ancestors to play with. The sense of continuity was very well defined too, as individual adventures, as fun as they tended to be, always fed into the wider, ongoing narrative.

With Assassin’s Creed #12, the action starts off straight away in the mind of a Sixteenth century ancestor, Hiram Stoddard, who apparently has betrayed the Assassins Guild and is attempting to take something from them. He fights a former friend, Giovanni, but seems to lose. This seemingly straightforward memory though is not quite what it seems, as we find out later. Cut to the modern day as Charlotte comes out of the machine frustrated, as her attempts to locate Consus, the creator of the Pieces of Eden, has so far failed. Time is running short on Erudito’s Hideaway Island, as they know the Templars are hunting for them, and things are clearly not going well for this Assassin faction

While this is going on, we cut to fellow assassin Galina, on a mission in Somalia to stop the renegade Joseph from assassinating Assassins member Zehra Okur. It doesn’t go too well. . Meanwhile, a desperate Charlotte goes back into her ancestors memories, this time a year earlier, to 1515. Hiram and Goivanni are still trainees and friends, though it is clear that Giovanni has a burning jealousy of Hiram, and especially his affection for Elena. Giovanni believes he is destined for great things, and is jealous of Hiram’s seemingly superior skills. The two also have a teacher who, if you are a fan of the games, may be more than familiar. Ezio. Now, that was a very nice cameo to throw in.

Ezio clearly realizes Hiram is the superior of the two, and tries to sooth Giovanni’s ego. Clearly, the scene at the beginning where Hiram seemed the villain and Giovanni the hero does not tell the whole story, something we the reader are now realizing at the same time Charlotte is. The issue ends with news that Michelangelo (yes, that Michelangelo) has uncovered a new Templar plot, and requires help, which Ezio is sending in the form of Hiram and Giovanni. Next issue should be interesting…

I really enjoyed this issue, which really reinforced just what a great creative team this book has. The writing was excellent, several plots being expertly juggled at the same time, great dialogue, and some nice mixing up of the new with the old. Neil Edwards art was as great as ever, equally adept at action sequences and more dialogue driven emotional scenes. His panel layouts are always very well done, carrying you along with the story, and he does some great angles and close up facial shots that are especially satisfying.

I needn’t have been worried about being able to pick up where I had left off. Although not entirely sure about the immediate events that had Charlotte and Galina where they currently are, the ongoing subplots from issues past have done their job as I still knew what the story was, and where it was going. That’s good writing right there. A really strong issue, and something of a crowd pleaser with Ezio’s appearance I would wager. I really enjoyed it, and am looking forward to the next issue a lot.

Great work from all involved.

**** 4/5

Assassin’s Creed #12 is out now from Titan Comics

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