24th Apr2016

‘Stories: The Path of Destinies’ Review (PS4)

by Paul Metcalf

stories-the-path-of-destinies-2

While so many people were obsessed with not dying in Dark Souls 3, another release appeared in the PlayStation Store that promised furry creatures and plenty of sword fighting. Stories: The Path of Destinies is something a little different though, and at £8.99 a must buy game.

At the start of the game we are introduced to Reynardo, a retired hero who is pulled into an adventure because of a strange book. The first run through of the story sets in place the important elements of the story, then suddenly returns you back to the beginning, but with knowledge of what is going to happen in that storyline.

What you have then is a choice of what direction to take next, run through the same “story” with the newly learnt knowledge, or fill in some more of a mystery by running through another story line. Through adding more story elements, you soon reveal that the future is in jeopardy and only you can save it through using the knowledge you are building up, and making the correct decision.

What makes Stories: The Path of Destinies interesting is not only the interesting ‘Choose Your Own Adventure’ style gameplay, but also the dry humour that comes with the narration of the game. The voice work is impressive, with each character having their own likable personality, and plenty of action to be enjoyed. The Lovecraftian edge to the fairly light story is a good touch to catch the interest of those with a darker taste in their games too.

While there is a level of cuteness at work with the cartoon style of the game, the combat betrays that fluffiness by being surprisingly involving. Through an RPG style levelling up system that allows you to upgrade your weapons and gain new abilities, the fact you gain strength through each storyline really helps. In no time you find yourself doing battle with evil crows in sword-fights that are action packed.

The style of sword battle has a counter-attack system that is reminiscent of Assassin’s Creed, which exclamation marks appearing over the heads of the enemy that is about to attack. You have to act quick, and the feeling of the counter-attack is fulfilling, especially if you are doing battle with up to 10 crows, all with differing abilities and styles. In no time you’ll be hooking shields to rip from your opponents, dashing away from attacks and countering your foes without much thought.

What really stands out with Stories: The Path of Destinies though is the story building style of the game. Even if you do manage to complete the game there are 24 alternative endings that can be found. This adds to the longevity of the game, and for one with a small asking price, this really is a deal, especially at a time when big Triple-A games are asking for more and more money.

If you are looking for a game that is both rewarding and will keep you coming back for more, Stories: The Path of Destinies is worth your time. This is definitely one of those games that comes out of nowhere and deserves all the attention it gets, and more. While it may feel repetitious for those wanting to win all 24 endings, the first initial play through will definitely charm you. This is definitely a style of game we need to see more of in the future.

****½  4.5/5

Stories: The Path of Destinies is available on PlayStation 4 and PC now.

Review originally posted on PissedOffGeek
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